VEHICLE DYNAMICS

Sub System Objective:

In charge of everything that makes the car corner as fast as possible and stop as quickly as possible.

Is required to coordinates the aerodynamic, brakes, and suspension system as a whole.

Summary:

Select the tires and base all simulations off that choice

Simulates and optimizes suspension points

Create overall Aero goals for total downforce and center of pressure location

Quantify max braking needed for the car.

Scope of Work:

Runs simulations on Lap sim, Vi-Grade, and Optimum Kinematics.

Orchestrates the vehicle setup though-out the season.


Suspension

Summary:

Designs everything that connects the wheels to the chassis.

Needs to coordinate with chassis lead to design a chassis in relation to suspension packaging.

Scope of Work:

Creates an outboard assembly in coordination with the drivetrain and brake systems.

Picks out dampers and springs for the car.

Designs uprights, control-arms, knuckles, and more.


Aerodynamics

Summary:

Designs all aerodynamic devices on the car through CFD simulations.

Scope of Work:

Helps manufacture the entire system in carbon fiber

Running simulations over multiple iterations to provide an optimized package.

Goals:

Design a manufacturable package that can easily be removed.

Lightweight package that is still stiff under high loads.

 

Brakes

Summary:

Calculates needed braking force to successfully stop the vehicle.

In charge of the ergonomics of the entire vehicle.  

Scope of Work:

Picks out calipers and master cylinders according to calculations.

Designs a brake system from rotors, calipers, and pedals.

Manufacture the team’s own rotors and pedals.

Goals:
Design a consistent systems that operates the same every lap.

Create a system that breeds confidence inducing thoughts for the driver.